Neil Reed

XNA Turn Based Game Blog

Action menu is working

6 Response to Action menu is working

efilnukefesin
19 May 2010 at 15:03

demand! ^^

btw, your game is very nice looking! i suppose its 2d with a tile engine? did you pixel your tiles or use a vector based program?

19 May 2010 at 15:45

The tiles are from: http://www.lostgarden.com/2007/05/cutegod-prototyping-challenge.html

I create 3D cubes for each of the tiles.

I will try and get the menu code a bit neater as I have spotted a few things that need adjusting.

Best thing to do is subscribe to the site and it will notify you when I have publish a new post :)

efilnukefesin
21 May 2010 at 10:28

oh, it's a 3d engine? very neat!

thanks also for publishing the code, i'll have a look at your wishlist this evening ;-) the 'xna unleashed' book is a must-have, i learned a lot from it!

21 May 2010 at 11:19

I'm currently reading Riemer's XNA 3.0 games programming book.

Finding that very interesting :)

efilnukefesin
23 May 2010 at 16:32

in 3 to 5 business days you should have the 'xna unleashed' book as well ;-) but please report if it isn't delivered, so i can take care of that!

23 May 2010 at 21:33

Thank you very much for the book :)

Let me know how you get on with the menu code.