Movement and Attack grids
Project X has been updated to have attack and movement grids.
Validation needs to take place if something is known to be in the way when attacking.
I will try and use the same technique for view meaning the sight is no longer straight line :)
Validation needs to take place if something is known to be in the way when attacking.
I will try and use the same technique for view meaning the sight is no longer straight line :)
Labels:
Attack Grid,
isometric,
Movement,
Movement Grid,
Project X,
WP7,
XNA
No Response to "Movement and Attack grids"
Post a Comment