<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-8050040038124630758.post8421383007893173410..comments</id><updated>2011-06-29T21:25:01.462+01:00</updated><category term='Description'/><category term='Performance tweaking'/><category term='Visual Studio'/><category term='currentState'/><category term='XSD'/><category term='A-Star'/><category term='Download'/><category term='characters'/><category term='Game'/><category term='Counter'/><category term='Amazon'/><category term='HiDef'/><category term='MAPS'/><category term='2D Text'/><category term='2D vs 3D'/><category term='AP'/><category term='windows phone 7'/><category term='Save Level'/><category term='NagMe'/><category term='string value'/><category term='c#'/><category term='Code'/><category term='Efilnukefesin'/><category 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term='Score'/><category term='Comments'/><category term='Health bar'/><category term='photos'/><category term='ViewMap'/><category term='XNA'/><category term='Addons'/><category term='safecracker'/><category term='Sales'/><category term='tortoisesvn'/><category term='Direct3D'/><category term='Stats'/><category term='SgtPunishment'/><category term='Ratings'/><category term='HP-Bar'/><category term='spell check'/><category term='Levels'/><category term='source control'/><category term='rtorrent'/><category term='Money'/><category term='Downloads'/><category term='Book'/><category term='ActionMenu'/><category term='Animations'/><category term='Project X'/><category term='TODO'/><category term='Inheritance'/><category term='Menu'/><category term='Selector'/><category term='HP'/><category term='enum'/><category term='Joke'/><category term='Advert'/><category term='11'/><category term='Kinect'/><category term='Scroll'/><category term='Re-usable Game Components'/><category term='Video Review'/><category term='WP7'/><category term='ssh'/><category term='SRPG'/><category term='Gamestate'/><category term='Source Code'/><category term='Action'/><category term='Walk7'/><category term='A* pathfinding'/><category term='Reflection'/><category term='XMl Level'/><category term='Timer'/><category term='submitted'/><category term='Reminder'/><category term='messagebox'/><category term='playtest'/><category term='pathfinding'/><category term='premium'/><category term='Game Screens'/><category term='Bitmaps'/><category term='DrawUserIndexedPrimitives'/><category term='Silverlight'/><category term='MiniMap'/><category term='Books'/><title type='text'>Comments on XNA Turn Based Game Engine: Project X facing direction</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://blog.neilreed.co.uk/feeds/8421383007893173410/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8050040038124630758/8421383007893173410/comments/default'/><link rel='alternate' type='text/html' href='http://blog.neilreed.co.uk/2011/06/project-x-facing-direction.html'/><author><name>Neil</name><uri>http://www.blogger.com/profile/11886122937038059966</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://2.bp.blogspot.com/_kuxcyPElqwQ/SugcKjvZ9hI/AAAAAAAAABs/uMVe48hlcOI/S220/cookie-monster3-776987.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>2</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8050040038124630758.post-5673679526102946575</id><published>2011-06-29T21:25:01.462+01:00</published><updated>2011-06-29T21:25:01.462+01:00</updated><title type='text'>Thankyou for your comment.

I think I will do like...</title><content type='html'>Thankyou for your comment.&lt;br /&gt;&lt;br /&gt;I think I will do like you said and make it 1 mp to turn and 3 for movement.&lt;br /&gt;&lt;br /&gt;The user can do whatever they wish providing you have enough points.&lt;br /&gt;&lt;br /&gt;There will be items to boost your movement distance etc.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8050040038124630758/8421383007893173410/comments/default/5673679526102946575'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8050040038124630758/8421383007893173410/comments/default/5673679526102946575'/><link rel='alternate' type='text/html' href='http://blog.neilreed.co.uk/2011/06/project-x-facing-direction.html?showComment=1309379101462#c5673679526102946575' title=''/><author><name>Neil</name><uri>http://www.blogger.com/profile/11886122937038059966</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://2.bp.blogspot.com/_kuxcyPElqwQ/SugcKjvZ9hI/AAAAAAAAABs/uMVe48hlcOI/S220/cookie-monster3-776987.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.neilreed.co.uk/2011/06/project-x-facing-direction.html' ref='tag:blogger.com,1999:blog-8050040038124630758.post-8421383007893173410' source='http://www.blogger.com/feeds/8050040038124630758/posts/default/8421383007893173410' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1984660769'/></entry><entry><id>tag:blogger.com,1999:blog-8050040038124630758.post-7641233900398127001</id><published>2011-06-29T11:08:00.453+01:00</published><updated>2011-06-29T11:08:00.453+01:00</updated><title type='text'>Turning might cost a fraction of moving; so for ex...</title><content type='html'>Turning might cost a fraction of moving; so for example -- 3 points to move, 1 to turn (think Jagged Alliance). Also, does using action points prevent future use of movement points? I.e. can one swing a sword, then move away?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8050040038124630758/8421383007893173410/comments/default/7641233900398127001'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8050040038124630758/8421383007893173410/comments/default/7641233900398127001'/><link rel='alternate' type='text/html' href='http://blog.neilreed.co.uk/2011/06/project-x-facing-direction.html?showComment=1309342080453#c7641233900398127001' title=''/><author><name>Rudy</name><uri>http://blog.capdb.net</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.neilreed.co.uk/2011/06/project-x-facing-direction.html' ref='tag:blogger.com,1999:blog-8050040038124630758.post-8421383007893173410' source='http://www.blogger.com/feeds/8050040038124630758/posts/default/8421383007893173410' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1052706755'/></entry></feed>
